MARADITA, fendy. PENGARUH EVENT MARKETING, INFLUENCER, DAN NILAI KONSUMSI TERHADAP KEPUTUSAN PEMBELIAN PRODUK VIRTUAL MOBILE LEGENDS . Proceeding Of Student Conference, [S. l.], v. 2, n. 5, p. 327–335, 2024. Disponível em: http://conference.uts.ac.id/index.php/Student/article/view/1057. Acesso em: 22 sep. 2024.